Add the whole blog
This commit is contained in:
		
					parent
					
						
							
								0d2f58ce7a
							
						
					
				
			
			
				commit
				
					
						c4f23c1529
					
				
			
		
					 418 changed files with 15708 additions and 0 deletions
				
			
		
							
								
								
									
										34
									
								
								content/post/2006-04-30-treasures-of-aht-urghan.markdown
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										34
									
								
								content/post/2006-04-30-treasures-of-aht-urghan.markdown
									
										
									
									
									
										Normal file
									
								
							|  | @ -0,0 +1,34 @@ | |||
| --- | ||||
| author: einar | ||||
| categories: | ||||
| - Final Fantasy XI | ||||
| - General | ||||
| comments: true | ||||
| date: "2006-04-30T13:30:50Z" | ||||
| slug: treasures-of-aht-urghan | ||||
| title: Treasures of Aht Urghan | ||||
| disable_share: true | ||||
| wordpress_id: 63 | ||||
| --- | ||||
| 
 | ||||
| Last Monday I got the new expansion pack for FFXI, namely Treasures of Aht Urghan. After installing (and going through the tedious update procedure), I've done some exploring. Some remarks: | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| 	 | ||||
|   * The missions are either well hidden, or not particularly significant at this point: this in my opinion is a regression from Chains of Promathia, which had an extremely nice storyline; | ||||
| 
 | ||||
| 	 | ||||
|   * The new areas are **huge**. Yesterday I've done some exploring in the Arrapago Reef area with Sechs, Eithin and Mercredi and we took more than two hours to get to our destination (including one death, and several fights inbetween); | ||||
| 
 | ||||
| 	 | ||||
|   * There are new jobs (Corsair and Puppetmaster). Aside everyone taking them now, I'm not interested in either; | ||||
| 
 | ||||
| 	 | ||||
|   * Assault missions can be fun, but require you to get to the _staging points_ around, and that is the longest part (some aren't really easy to reach); | ||||
| 
 | ||||
| 	 | ||||
|   * Besieged (namely beastmen attacking the town) is fun, but the novelty effect actually impairs it. I mean, last time there were about 400 people while the beastmen horde was around 30. It was so lagged that people didn't see the monsters, nor they saw them die. | ||||
| 
 | ||||
| 
 | ||||
| Overall, it's fun, but not as challenging as Chains of Promathia, so far. I'll have to see as I continue my exploration. | ||||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue