22 lines
1.5 KiB
Markdown
22 lines
1.5 KiB
Markdown
---
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author: einar
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comments: true
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date: 2008-05-21 19:31:57+00:00
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layout: page
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slug: pm6-4-redux
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title: PM6-4 redux
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wordpress_id: 401
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categories:
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- Final Fantasy XI
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tags:
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- chains of promathia
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- Final Fantasy XI
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---
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(Note: I should _really_ start posting more often nowadays)
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Last monday, for one of my group, I re-did one of the hardest missions of the whole _Chains of Promathia_ expansion: PM6-4, better known as ["One to be Feared"](http://wiki.ffxiclopedia.org/wiki/Promathia_Mission_6-4). I was looking forward to redoing it, mainly because I wanted to see if the adjustments that came after I finished the expansion (Sentinel modification, shield blocks modification, etc.) made the job easier.
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The first attempt was embarassing, because we all died in the supposedly "easy" stage, fighting the five mammets. We redid it using the so-called "super tank" method (extremely boring on my part, sadly) and we moved on to do a dry run (no items, no two-hour abilities) on Omega and Ultima. We got Omega down to around 40% before it killed us. I noticed that the new abilities helped a lot, but it was still hard, and worse, I had become very rusty on such difficult fights.
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The third time was our winning run, and went well. Both the party and I got into the right mindset and with two more or less controlled wipes, and the use of [CCB Polymer pumps](http://wiki.ffxiclopedia.org/wiki/CCB_Polymer_Pump), we were able to achieve victory. It was even fun... more fun than the offered so far. I hope that the new update (scheduled for mid-June) will bring at least half as that fun.
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